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Warhammer: Age of Sigmar - Warcry (Bringers of Death)
Death stalks the Bloodwind Spoil. Nagash’s gaze turns towards this nightmare realm of slaughter and butchery, and he sends his midnight armies to claim the souls that he believes are rightfully his. Perhaps smaller warbands will succeed where his invasion has failed.
Necromunda: House of Iron
In just a few short millennia, House Orlock has risen from a loose alliance of Clan Families and waste prospectors to become the largest mining operation on the planet. The image that the House of Iron present to outsiders is one of veteran rebels, outland ash-riders, and bare-knuckled hardmen.
Necromunda: Book of the Outcast
As low as life may seem in the clutches of Necromunda's gangs, there's always a lower rung to which unfortunate souls can fall. These outcasts, hated and spurned by the'respectable' denizens of the underhive, gather together to form gangs of their own– be it for greed, ambition, or simply safety.
Necromunda: Ash Waste Nomads War Party
Ash Waste Nomads have inhabited the Great Equatorial Wastes for as long as anyone can remember. Unlike the outcasts and scavvies, these rugged survivors are born to the wastes, adapted to life in a desolate and deadly environment.
Necromunda: Ash Wastes
Necromunda is a vast planet, dominated by sprawling hive cities. To leave the shelter of the cities is to brave the Ash Wastes– a massive expanse of polluted and desolate dunes inhabited by outcasts, prospectors, and those who have adapted to life in these harsh environments.
Necromunda: Orlock Outrider Quads
Ever practical, Orlock gangs employ light four-wheeled vehicles to navigate the harsh terrain of the ash wastes. These Outrider Quads pack serious firepower into a swift (and impressively loud) frame, offering support to the House of Iron whenever and wherever it’s needed.
Necromunda: Ash Waste Nomads Dustback Helamites
Ash Waste Nomads have inhabited the Great Equatorial Wastes for as long as anyone can remember. Unlike the outcasts and scavvies, these rugged survivors are born to the wastes, adapted to life in a desolate and deadly environment.
Warhammer: Age of Sigmar - Nighthaunt: Awlrach The Drowner
In his mortal life, Awlrach promised aid and safe transport to desperate travellers, only to send his victims to a grisly death in the briny deeps. When Awlrach’s spirit made its way to Nagash, the reward for his treachery was an eternity of service.
Warhammer: Age of Sigmar - Nighthaunt: Warscroll Cards
Keep your attention on the game with this set of essential reference cards, including warscrolls for every unit and Endless Spell in Battletome: Nighthaunt. You’ll also find 30 tokens to help you keep track of your army’s abilities, artefacts, command points, and the effects of spells, plus your unique grand strategies and battle tactics.
Warhammer: Age of Sigmar - Echoes of Doom
When the verminous skaven make a daring raid on the innocent Sylvaneth enclave of Neos, Grey Seer Skrittat's successful theft of priceless soulpods sets in motion a devastating counterstrike– for the Lady of Vines and her hand-picked Sylvaneth warriors have a thirst for vengeance that can only be quenched by a lake of spilled skaven blood…Wh
Warhammer 40,000 - Chaos Knights: Knight Abominant
Seen as especially blessed by the Dark Gods, the Knights Abominant are suffused with the power of the warp. They unleash this eldritch force in deadly waves, corrupting and mutating those nearby, and incinerating distant foes with blasts of volkite energy. In combat they thrash coiling, warp-wrought appendages, crushing anything that remains untainted.
Warhammer: The Horus Heresy - Deimos Pattern Rhino
The Rhino is the most widely used armoured personnel carrier in the Imperium. Based on ancient STC technology, the fundamental design is robust, reliable, and easy to maintain, with an adaptive power plant that can run off a wide variety of fuels, making it perfect for the wide-ranging armies of the Great Crusade– and the wars of the Horus Heresy.
Warhammer 40,000 - Chaos Knights: Army Set
Chaos Knights are horrifying metal harbingers of dread and destruction in service to the Dark Gods. These mechanical warsuits are piloted by Fallen Nobles who drive their warped steeds in thundering assaults over battlefields across the galaxy.
Warhammer: Age of Sigmar - Warcry (Ravaged Lands: Pit Dredger Camp)
In the tainted wastes of the Eightpoints, a bitter struggle rages for control of varanite– a mysterious substance infused with the liquid power of Chaos. Bubbling seams of this transmutative realmstone are dredged up from the depths within sweltering mines, where desperate workers operate tireless machinery infused with a hungry daemonic intelligence.
Necromunda: Orlock Vehicle Gang Tactic Cards
Sometimes you have to take big risks for big rewards. The House of Iron stands ready carve out new and profitable trade routes across the ash wastes with this 26-card deck of vehicle-focused Gang Tactics for House Orlock, including Gang Vehicle Cards to ensure your games purr as smoothly as a well-tuned quad.
Necromunda: Thatos Pattern - Extended Hab Module
The ash wastes of Necromunda are an unforgiving environment, utterly deadly for those who can't take shelter from the toxic storms and rabid fauna. Gangs that operate in the Great Equatorial Wastes, and the Ash Waste Nomads who call them home, use Thatos Pattern Hab Modules for protection and communication.
Warhammer: The Horus Heresy - Special Weapons Upgrade Set
Tactical Support Squads replace the utilitarian bolter of their comrades with more specialised weapons, enabling a Legiones Astartes strike force to act with even more versatility and engage a wider range of targets on its own terms.
Warhammer: Age of Sigmar - Warcry (Ravaged Lands: Varanite Syphon Camp)
In the tainted wastes of the Eightpoints, a bitter struggle rages for control of varanite– a mysterious substance infused with the liquid power of Chaos. Bubbling seams of this transmutative realmstone are dredged up from the depths within sweltering mines, where desperate workers operate tireless machinery infused with a hungry daemonic intelligence.
Necromunda: Thatos Pattern - Hab Module
The ash wastes of Necromunda are an unforgiving environment, utterly deadly for those who can't take shelter from the toxic storms and rabid fauna. Gangs that operate in the Great Equatorial Wastes, and the Ash Waste Nomads who call them home, use Thatos Pattern Hab Modules for protection and communication.
Warhammer 40,000 - Chaos Knights: Codex
With the thunderous tread of gargantuan feet and the booming roar of cannon fire, lances of Chaos Knights charge into their terrified foes. They are demigods of death, wrought in iron, bludgeoning forward under storm clouds of dread and misery.
Necromunda: Ash Waste Nomads Gang Tactics Cards
Upstart hive city gangs moving in on your turf? Show them the error of their ways with this 26-card of tactics and tricks your Ash Waste Nomads can spring on the unwary, including Fighter Cards for keeping track of your tribe and ensuring your games run as smoothly as a young Helamite.