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Warhammer 40,000 - Combat Patrol: Tyranids
Combat Patrol dozenzijn vergelijkbaar met de Start Collecting reeks van Warhammer. Ze bevatten enorm veel waarde en zijn ontworpen rond strijdkrachten bedoeld voor gebruik in kleine spellen van Warhammer 40,000. Ze zijn ideaal voor beginners en voor ervaren hobbyisten die een nieuwe strijdmacht beginnen.
Warhammer 40,000 - Tyranids: Dice Set
Demonstrate your dedication to the Tyranid swarm with these insidious dice, themed to match the tendrils of the Hive Mind. Marked with the colours of Hive Fleet Leviathan, these dice are perfectly evolved for rolling, helping you to prey upon and destroy your enemies.Each six-sided, round-cornered dice is dark purple with a pale white swirl.
Warhammer 40,000 - Combat Patrol: Thousand Sons
Combat Patrol dozenzijn vergelijkbaar met de Start Collecting reeks van Warhammer. Ze bevatten enorm veel waarde en zijn ontworpen rond strijdkrachten bedoeld voor gebruik in kleine spellen van Warhammer 40,000. Ze zijn ideaal voor beginners en voor ervaren hobbyisten die een nieuwe strijdmacht beginnen.
Warhammer 40,000 - Battlezone Fronteris: Nachmund
The battles of War Zone Nachmund see armies clash on inhospitable frontier worlds blasted by extreme weather conditions. These blighted planets are dotted with Imperial fortifications, intended to secure strategically important locations and hold crucial borders against the encroaching armies of heretical traitors and xenos fiends.
Blood Bowl: Norse Team Card Pack
Don't miss a beat on the pitch! This deck of 44 cards will help you keep track of stats and profiles for your Norse team, as well as positions and Star Players. It also includes Special Play cards exclusively for use with Norse teams.
Warhammer 40,000 - Tyranids: Datacards
Datacards make referencing your rules in battle easy. Containing quick-reference Stratagems, Synaptic Imperatives, and psychic powers, they're perfect for ensuring you don't forget crucial rules when you need them most.
Warhammer 40,000 - Combat Patrol: Grey Knights
Combat Patrol dozenzijn vergelijkbaar met de Start Collecting reeks van Warhammer. Ze bevatten enorm veel waarde en zijn ontworpen rond strijdkrachten bedoeld voor gebruik in kleine spellen van Warhammer 40,000. Ze zijn ideaal voor beginners en voor ervaren hobbyisten die een nieuwe strijdmacht beginnen.
Warhammer 40,000 - Tyranids: Parasite of Mortrex
Swooping on leathery wings, Parasites of Mortrex use their barbed ovipositors to drive Ripper gestation pods deep into their victims’ bodies. These swiftly-growing creatures soon chew themselves free from their unfortunate hosts. Such was the fate of the defenders of Imperial planet of Mortrex, the world first cursed by the Parasites’ onslaught.
Blood Bowl: Norse Pitch
There are few grand stadia in Norsca, for most of the Blood Bowl pitches in that icy land are loosely constructed on fjords, frozen lakes, or wind-battered tundra.
Blood Bowl: Norse Team Dice Set
Rampage to victory with this Norse Team Dice Set, decorated with icy blue swirls and gold-coloured ink. Each six-sided dice in this set features the dragonship logo of the Norse Team on the 6 face, so you can pour one out for your beer-loving teammates.This set contains all of the dice you need to play.
Warhammer: Age of Sigmar - Season of War: Thondia
As the Era of the Beast rages on, the savage realm of Ghur awakens and the bone-strewn plains of Thondia are consumed by war. A wellspring of primordial energy has burst its banks, spilling out and settling into the souls of mortals.
Warhammer: Age of Sigmar - Warcry (Harbingers of Destruction)
Nowhere is safe from the ravages of the bestial warriors of Gorkamorka, not even the domain of the Everchosen. The din of battle that echoes throughout the Bloodwind Spoil draws orruks, ogors, and grots like moths to a flame. Here, the strong survive, and the weak are but prey.
Warhammer: Age of Sigmar - Warcry (Sentinels of Order)
Chaos corrupts all, but it does not go unopposed. The forces of Order fight to reclaim what’s been taken, including the Allpoints, as the lands of the Varanspire were once known. Small forces are even now testing the defences of their infernal foes, infiltrating those blasted lands through stealth and guile.
Necromunda: Rulebook
The Necromunda Rulebook is your complete guide to gang warfare in the 41st Millennium. Packed with rules, lore, art and content previously only available through Gang War supplements, this book is a must-have for every player, providing an invaluable resource for everything from quick skirmishes to sprawling campaigns.
Necromunda: The Book of Ruin
Rebellion is a poison that runs deep within Necromunda. Each time it bubbles to the surface, industries wither and populations perish, corrupted by false promises of freedom and power. Only the iron will of the Imperial House maintains a semblance of order.Delve into the dark nooks and crannies of Necromunda where insurrection festers.
Necromunda: The Book of Judgement
Necromunda is a world rife with lawlessness but the denizens of the underhive know the difference between the ongoing gang squabbles and true crime.Expand your games of Necromunda with a wealth of new rules to add even more variety, scope and excitement to your battles in the underhive.
Necromunda: House of Chains
Strength is all for House Goliath. Without the physical strength to dominate rivals or to endure the hardships of Necromunda, a Goliath is nothing. They were created as a slave race to work the refineries and forges of Necromunda and toil in places where even hardy Necromundans could not survive.
Warhammer: Age of Sigmar - Warcry (Agents of Chaos)
The warriors who pledge themselves to the Dark Gods flock to the Eightpoints like their own promised land. Here, they seek to prove themselves– to conquer, raise their foul offerings, and revel in slaughter. Myriad howling beasts and bloodthirsty Daemons are never far behind, eager to catch the eye of the gods and earn infernal glory.
Warhammer Underworlds: Nethermaze
Those warbands who followed the spiralling labyrinth of Harrowdeep to its very nadir have found themselves in an even more nightmarish place– the Nethermaze. Once the dungeon of Harrowdeep’s architects, this bizarre and ever-morphing domain of pure shadow magic is a maddening labyrinth, full of traps and dangers of all kinds.