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Orks Runtherd and Gretchin
Gretchin mobs make up for their shocking lack of quality with sheer quantity. The natural cowardice and feeble-limbed incompetence of the Gretchin race does not predispose them to the arts of war, and a typical Grot would prefer to have his head buried in a sporehole than to actually participate in a proper battle.
Orks Zodgrod Wortsnagga
With his Grabzappa crackling, Zodgrod herds his notorious super runts into battle. This irascible loon is never happier than when wrangling especially large and rowdy foes, usually by peppering them with needles from his Squigstoppa Numba 5, then burying them in a rampaging horde of diminutive little monsters.
Adeptus Mechanicus Kastelan Robots
A huge, ancient robot built ten thousand years ago, the Kastelan Robot is a perfect example of the Adeptus Mechanicus’ repurposing of technology. Nearly unstoppable, their only flaw is that of any mere machine; they will follow instructions to the letter, even if this results in their own demise.
Warhammer 40.000 Death Guard Miasmic Malignifier
Festooned with swaying plague censers and tainted bells, Miasmic Malignifiers belch thick clouds of miasmal fumes from their rusted chimneys. Sown like spores across target worlds, they are parasites that suck filth from the ground and latch themselves on to local infrastructure, polluting the world on every level.
Warhammer Age of Sigmar: Extremis Edition – Realmscape Expansion Set
The Soul Wars are over, but a new conflict brews in the Realm of Beasts.It is a time of great change in the Mortal Realms. A surge of life sweeps across the eight realms to force back the tide of death left in the Necroquake’s wake, and the forces of Order waste no time in laying claim to the newly rejuvenated land.
Warhammer 40.000 Death Guard Plague Marine Champion
Sworn to Nurgle's service, Plague Marines have disgusting, rotted bodies that stink of decay. The putrescent slime that oozes from their sores corrodes armour and boils away skin, yet despite their horrific disfigurements they are fearsome warriors indeed.
Blood Angels Death Company - 41-07
Blood Angels Death Company
De krijgers van de Death Company, verteerd door de waanzin van de Black Rage, begeven zich in de strijd tot de dood. Het is zowel een grote tragedie als een grote eer om een van deze offers op het altaar van de oorlog te zijn.
Deze 94-delige set bevat vijf meerdelige plastic Blood Angels Death Company-miniaturen.
DATACARDS: DARK ANGELS
Prepare to hunt for the Fallen with these handy reference cards! Each is great for quickly referring to your rules, making sure you'll pick the right Stratagem or psychic powers for your battles with ease.
Imperial Fists Primaris Upgrades & Transfers
Show your allegiance to the Sons of Dorn with this set of upgrades and transfers for your Primaris Space Marines. It can be used to upgrade a variety of squads with iconography and details specific to the Imperial Fists and Crimson Fists Chapters.
Warhammer Age of Sigmar Orruk Warclans Savage Orruks
Sometimes, orruks from the various clans in the mortal realms just sort of… wander off. Often, they end up in a Gob Rukk of the Bonesplitterz; they’ll abandon complexities of life like metal weapons and clothing, cover themselves in scrawled tattoos and lash together a basic flint spear.
Orruk Warclans Orruk Brutes
Lumbering, heavy-set creatures with furrowed brows and heavy armour, orruk Brutes are unconcerned with the complex things in life. Their minds are filled with one thing only - violence. Bigger and harder than most warriors of the mortal realms, Brutes fill out the warclans in a seemingly endless tide of green skin, angry shouting and tiny-minded aggression.
Stormcast Eternals Lord-Celestant on Stardrake
Even amongst the gloried ranks of the Stormcast Eternals and the star-born hierarchy of the Children of Dracothion, only the mightiest and noblest are chosen to lead an Extremis Chamber. So infused with celestial power are the Lord-Celestant and Stardrake that they radiate azure energies.
Stormcast Eternals Dracothian Guard
Thunder cracks with every weighty blow delivered by the Concussors. Those foes not slain outright by bludgeoning strikes are battered into submission, stunned by the azure shock waves released by those resounding impacts. Thus do the Concussors dispense justice upon the unworthy, leaving the enemy hordes ripe for the killing blow.
Battletome: Daughters Of Khaine (Hb)
The Daughters of Khaine move with quicksilver speed, carving into enemies like a whirlwind of steel. As blades flash, the she-aelves shed their visage of cold and distant beauty, their ecstatic faces alight with each fresh kill.
Battletome: Blades Of Khorne (Hb)
All dread the coming of the Blades of Khorne an unholy allegiance of mortals and daemons for whom war is an act of worship.Battletome: Blades of Khorne is your complete guide to fielding a Khorne army on the tabletop.
Datacards: Orks
Datacards make referencing your rules in battle easy. Containing quick-reference Stratagems and psychic powers, they're perfect for ensuring you don't forget crucial rules when you need them most.
Necromunda: Orlock Weapons Upgrades
Upgrade your Orlock fighters with a selection of death-dealing weaponry allowing you to create a unique and formidable gang. Also included in this set are alternate heads and arms, so you can personalise your gang even further.
Battletome: Lumineth Realm-lords
The Lumineth are masters of magic. Through their immeasurable skill, they will save the Mortal Realms from disaster – no matter the cost. Only the Lumineth would be arrogant enough to claim the title of Realm-lords, yet such is the close bond they have forged with Hysh that they have earned that right.
Orks Trukk
Trukks are designed to transport mobs of choppa-wielding Boyz into combat as quickly as possible. Each warband and clan will 'kustomise' its trukks to reflect their own predilictions. For example, a Goff vehicle will be functional with a large crew compartment, while the Evil Sunz almost always have turbo-charged engines and a red paint job.
Adepta Sororitas Engines of Redemption
Penitent Engines charge towards the foe heedless of danger, knowing that only in death, theirs or the enemy’s, can absolution be earned. The arms of the engine, mounted with enormous flamers, blaze a trail of fiery destruction as it thunders forwards.
Warcry: Stormcast Warrior Chamber Cards
Warrior Chambers are made up of many different retinues that specialise in varying aspects of war. In battle, however, it is common to find all these Stormcasts fighting as one.